On the complexity of the guarding game

نویسندگان

  • Robert Sámal
  • Tomás Valla
چکیده

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against a robber. The robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or staying), cops inside the guarded region, the robber on the remaining vertices (the robber-region). The goal of the robber is to enter the guarded region at a vertex with no cop on it. The problem is to determine whether for a given graph and given number of cops the cops are able to prevent the robber from entering the guarded region. Fomin et al. [Fomin, Golovach, Hall, Mihalák, Vicari, Widmayer: How to Guard a Graph? Algorithmica, DOI: 10.1007/s00453-009-93824] proved that the problem is NP-complete when the robber-region is restricted to a tree. Further they prove that is it PSPACE-complete when the robber-region is restricted to a directed acyclic graph, and they ask about the problem complexity for arbitrary graphs. In this paper we prove that for arbitrary graphs (directed or undirected) the problem is E-complete. 1

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عنوان ژورنال:
  • CoRR

دوره abs/1112.6140  شماره 

صفحات  -

تاریخ انتشار 2011